“And we said, ‘OK, we need to adjust the target seriously again,'” said Hallikaninen. “So back in the day, we actually had a target of 300,000 copies sold.”īut the game ended up surpassing that with 500,000 copies sold - and that was in the first week alone. ![]() And when we think about City: Skylines, we understood that it is for a broader audience than the mass transit simulators, but in the end, we were pretty much unknown as the developer, and Paradox also wasn’t as big of a publisher as they are now. “The games we worked on before were mass transit simulators … and they were very moderate successes. “We had very modest expectations for City: Skylines,” she explained. ![]() ![]() During our conversation, Hallikainen noted that it is still surprising just how well Cities: Skylines has done with fan.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |